It creates a toggleable item you can hotkey that basically creates the slow time effect of Jet, at the cost of an AP drain over time. I feel like it creates a creepy and anxiety inducing experience every time the sun sets in the Commonwealth.īullet Time. Together, these make nights and poorly lit interiors much darker, your flashlight's cone of vision much smaller, and ghouls way stronger during the night. 50 Caliber and Institute Weapon Fix (something like that) that makes the rechambered hunting rifle and the Institute Rifle more powerful Better Vanilla Shotguns, which makes the DB more powerful and the CS a little weaker Better Deliverer Mods, which gives the Deliverer more customization options Better Automatron Weapons, which makes those more powerful for late game Nuka World No Commando/Rifleman Reqs, which makes it so you only need the Gun Nut and Science perks to mod the Handmade Rifle and Western Revolver and See Through Scopes, which gives a scope option that doesn't create that "faded out" zoomed effect when ADS.ĭarker Nights, Curse of Darkness, and PipLight Flashlight. There's Lever Action Shotgun, which lets you rechamber the Lever Action Rifle to fire shotgun shells Lever Action Reload Fix, which corrects the reload so that only the right number of bullets is reloaded Fan The Hammer, which lets you rapid-fire the revolvers like a cowboy. There are also mods that (in my opinion) improve existing weapons. These include the Garand, the Colt, the Widow's Shotgun, the Schofield, the DKS, the Grease Gun, the Mosin Nagant, the Bozar, Grenade Expansion Pack 2, and several others (you could spend a while just scrolling through the weapons mod list to pick out the ones you like). Weapons! While I don't personally care for Modern Weapons and all those mods that add current-day ones, I love the ones that add lore friendly content (like WWI-WWII weapons or older Fallout guns). I personally enjoy the structural implant that removes fall damage and the eye implants that eventually let you cycle through all the different vision and targeting modes. As you become more of a cyborg, you feel more like a terminator. Turns you into a cyborg, and every five levels you can "upgrade" your character to have special abilities normally only achieved through high perk ranks or wearing power armor. I'll copy the recommendations I typed to someone else a few days ago:
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