![]() ![]() Until TEW2013, I wouldn’t pick up coding again. I didn’t get very far, a few Hello World apps and helping some guy called Big Mastadon on AOL. ![]() I never really liked Visual Basic back then, and yet I was about 12, and trying to self teach myself. It gave me my first experience of coding back then, when I picked up Visual Basic 4 in the late 90s. I was quite active on the PWSE scene way back, in Geeksoft eFeds and remember the likes of RaveX very well. I’ve been a player of “pro wrestling sims” for as long as I can remember, going back to Promotion Wars, and EW9000. So in this post I want to talk a bit about my role, what I’ve done but not released for the community and why it’s not something I’m looking to release or “upgrade” with the release of TEW2020. At the same time, I wanted to learn about coding. My role in this, as a jack of all trades and aspiring coder, wanted to help this as much as possible. ![]() These mod creators for the TEW series joined together as a group with the aim to pump out as many historical mods as we could for the 2016 series as there was demand for. Now it’s a wrestling fan community in its own right, hosted on Discord. Originally this was a website and a forum. Wrestling Nexus was a home for a community of mod creators for the TEW series, focusing on historical, real world content with some alternative history additions. The origin of this actually goes back to the release of the 2016 version, where “Wrestling Nexus” began. It’s a good time as yesterday was the release of Total Extreme Wrestling (TEW) 2020, the demo with the full release in a week’s time. I wanted to write to talk about my role in “Wrestling Nexus”. ![]()
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